I composed and produced the music and sfx for this game. The Map music track has 4 layers — village ambience, string and male choir (me) harmony chords, harp arpeggio chords, and piano melody. Developed and published by Gogogic.
When Head of Sound at the company Gogogic from 2008 to 2013 I developed a method called "Layered Music" to balance rich musical experiences with minimal resource usage and monotony. This technique fades in and fades out music layers based on user activity.